Academic Works
Selected academic work from 2019 to 2024 spans a diverse range of interdisciplinary areas, including computational design, film and game design, human-computer interaction, and architectural design. This collection highlights innovative contributions at the intersection of creativity and technology, focusing on design methodologies, user experience, and novel applications in these fields.
Mobility-PEI: Enhancing Urban Walkability with Data-Driven Insights
From Concept to Consistent Multi-View Renders
An
Interactive Approach Using Stable Diffusion
Janpanese Tearoom
Janpanese Tearoom
Chinese Garden Design
Rapunzel Harp
Dung Beetle Dad Game
Fragment Collection Game
Hyper-Borea Film Design
Visual Enhancement
Companion Robot Design
Hype ArcticHyper-Borea Game Design
Health Urban Life
Daylighting and ventilation strategy report
Exhibition Hall
Vaults Reimagined